Love the new combat system!
Roseblight v1.1.0 - The Blind Ruins Update
"Have you been to the Silver Ruins? Apparently it's what remains of a society that was here long before we were even a thing. Some people say there's 'something' behind the giant door, like a powerful beast or something. Heh. Yeah, right."
The Blind Ruins Update is the first major update for Roseblight, featuring a new combat system, a new area to explore, and a whole lot of improvements to the game.
I've been working on the update for the past 2-3 months or so, and I'm looking forward to people enjoying it!
-New pausable real time combat!
-Completely reworked the entire game's combat (this took me a while)
-Enemies will now move and attack in real time
-Added Tactic Mode
-While tactic mode is active, time flows whenever the player does
-Can be used to see incoming enemy attacks and view the battlefield
-Can be accessed via the large door in the Silver Ruins
-Requires 8 Palette Shards to open the door
-New boss battle!!
-New ally behavior
-Allies will now attack and move on their own
-Can be commanded while Tactic Mode is active
-You can now switch characters!
-Talking to an ally outside of combat will allow the player to switch the party leader
-Can also quickly switch by pressing run while commanding an ally in Tactic Mode
-Reworked certain enemy abilties
-Some skills have been removed, and a few have been reborn into items
-New weapons & armor
-New status effects
-Flaming, Wet, and a secret one
-Removed xp & level up system
-You can now pet the Barble!!!!!
-Added a shortcut from the Silver Ruins to Griswell
-Added Freeplay Mode
-Accessed by completing Chapter 1
-You can now wonder around without the restriction of story
-New weapons, armor, and items
-New item type: passive items
-Passive items are items that you "hold" and can grant passive abilities
-Party units now have 3 item slots
-Reworked Items & Crafting
-Removed crafting stations & recipes
-Player can craft an item in the inventory menu
-Replaced skill selection page with key items page
-No longer have to equip abilities to use them (i.e. equipping jump in order to jump)
-Entries are catagorized by related entries
-Visual changes -Interaction improvements
-Added an alternate ending
-New Game Over screens
-New ally interactions
-Minor dialogue changes
-3 new tracks!
MENU & SETTINGS
-Multiple save files
-You can now load save files by talking to Saven
-Save files can be color coded by using Palette Shards
-Added a button for Twitter, Discord, and Ko-Fi on the main menu
-support the game pls
-Toggle damage numbers
-Toggle color limiting
-Removes additional colors that are not part of the current palette
-Updated player sprites
-Updated player/NPC character portraits
-Cars are now 3D!!!! Wow!!!
-Light sources now have a line of sight
-General visual improvements
-bug fixes and general improvements
-added discord rich prescence
-added a new cameo statue
-removed a lot of "meme-y" content and references
-probably added some easter eggs in the game files
-bunch of other changes i am probably forgetting
If you would like to talk about the game, make any suggestions, or encounter any bugs, you can do so by posting in the community below or by joining the Roseblight Discord Server!